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Home » Community » Case Studies » Cicada Design Visualizes the Future with Fusion

Visit the Cicada Design website! Cicada Design produces architectural design visualizations for large projects and urban design. They use Fusion for image compositing in the animation workflows of their projects. 

We spoke with Michael Starr about his firm's decision to use Fusion and how this software helps their team to visualize the future.

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Q. Tell me about Cicada Design.

Cicada Design began as a partnership between Dalibor Cizek and Michael Starr 10 years ago. At the time, we were both working on playback animations and 3D set extensions for various film and television productions in Toronto.

Both of us came from long-standing architectural backgrounds but the design visualization was only beginning to be appreciated for what it could do in terms of giving people a good idea of their project, and work was slow. It seemed like a good idea to bundle our three computers and enthusiasm into a company.

The film work was a great resource to draw on as we started to do more architectural visualization. There were many approaches to story telling and post production that helped us with the increasingly complex projects we were handling. There have been a number of substantial urban design projects in the Middle East that we were able to participate in through producing short video pieces that summarized their design principles. Currently, we are applying that expertise to domestic projects. The company has grown to 12 people, handling a diverse array of visualization projects utilizing multiple types of software.

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Primarily, we produce architectural design visualizations for large architectural projects and urban design. Frequently, we are at the front end of the project and work in parallel with the design team as the scheme develops. For our animation work, the design visualizations serve to communicate a scheme's intent and other qualities related to the type of presentation, design review, fund-raising, approvals, etc. We have always strived for accuracy in creating the models and lighting along with creating an engaging narrative that condenses the many issues a project encompasses into a succinct and accessible presentation.

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Q. What made you decide to use Fusion? How long has your team been working with Fusion?

We started using Fusion with Release 2. We picked it up because we also needed the DPS Video Card and Fusion was part of the deal. We felt the combination was essential for the early film set extension work. We were privileged to have a detailed look at the software by traveling up to the eyeon office, in Markham at the time, and got a detailed tour of Fusion by the owner, Steve Roberts. He really helped in directly addressing our questions (amazingly simple by today's standards). How can you beat that! However Fusion quickly proved its worth and we went to the full version.

As the product has developed, we have grown in the way we use it for compositing our shots. It has offered both ease of use for basic tasks and allowed us to learn many techniques of compositing being used by the bigger production houses, some of which are applicable to what we do. Its ease of use has allowed a number of people in the office to pick it up in a relatively short period of time.

Frankly there is also pride in the fact that the product is developed here in Toronto and that it is now so successful worldwide.

Q. How does your team use Fusion to complete your part of a given project?

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We use Fusion primarily for image compositing in the animation workflows. These days, we are using rendered elements and image channels to better control the output, insert shadows, etc. We are learning to integrate the new 3D features of the program into things for motion graphics, etc.

Typically, we use it for image compositing. We are also continually pushing our limits for motion graphics in the videos we produce. Fusion plays a key role in this.

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Q. What types of projects have you been involved with recently?

Recently, we have been involved in large scale design competitions, fundraising, and urban developments.

Q. What are some of your favorite tools in Fusion?

The masking tools, Depth Blur, Fog, the Channel Booleans, and matte control tools.

More recently, the 3D tools are becoming integrated into our flows. We were joking here in the office about the pipe router being our favorite tool. One of our biggest challenges is to stay organized. That hidden feature is great.

Q. What trends do you see emerging in your area of the 3D design world?

Stereoscopic and real-time visualizations may poke their heads more into our area of the design world. I think, also, the reliance of video presentations either for competitions, fundraising, or urban developments will become a necessity rather than an extra because of the capacity to condense and consolidate design information into a visual debate, something that is useful for decision makers and the public alike.

Please visit the Cicada Design website for more information.
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