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Home » Community » Case Studies » Daniel Lee - Artist Profile
Visit the Reel Arts Studio website! Recently, eyeon talked to Fusion artist Daniel Lee of C.O.R.E. Digital Pictures and Reel Arts Studio. 

Since the beginning of 1992, Daniel has worked on thirteen feature films, eight television movies and more than one hundred television commercials using a wide variety of software including: Flame, Henry, Edit box, Shake and Fusion.

His skills are complemented with many years of experience in photography, including four years as a licensed commercial photographer.

Currently, Daniel is a Lead/Senior Compositor at C.O.R.E. Digital Pictures, www.coredp.com and the Owner of Reel Arts Studio, www.reelartsstudio.com.  

Q. How long have you been working with Fusion as an artist? Where did you learn your compositing skills, and how did you first get started using Fusion?

I have been working with Fusion for over eight years. When I started at C.O.R.E., they had just setup Fusion as the main compositing software for films so I had to jump in right away.

Even though I didn’t have any formal training, I was able to learn Fusion very quickly. The reasons were that, first, I had seven years previous experience doing VFX work for commercials and, second, Fusion was really easy to learn. Anyone who has a basic knowledge of compositing can open Fusion for the first time and get good results in a day or two.
Q. What shows have you contributed to in the past?

More than thirteen feature films, including Silent Hill, Saw II, Resident Evil: Apocalypse, and Blade II. Eight made-for-TV movies including Happy Town, The Gathering, and The Rats. Television series such as The Tudors, Seasons 1, 2, and 3. I’ve also worked on over 100 television commercials.
Q. Tight deadlines and large shot counts put a lot of pressure on the artistic team. How does Fusion help you achieve your deadlines?

One artist can work in a 2D as well as 3D space at the same time with Fusion to complete a VFX effect. In other software, like Shake, this would require two or more artists in order to achieve the same type of effect. Projects are completed in a shorter period of time and under budget.

For instance, I used Fusion to make a New York cityscape which was shot in Toronto, seen at this link, Cityscape. I was able to do modeling, texturing, and compositing within Fusion.

Daniel Lee - New York Cityscape Image The clients were thoroughly impressed with the results. It was done before the deadline and my boss was thrilled at how little time it took and the costs we were able to save using that technique.

Q. What are some of your favourite tools in Fusion?

Definitely the particle system! I used it for the Tudors, Season 3. We took a crowd of 25 people and changed them into a crowd of 20,000. The budget would never have permitted the hiring of that many extras. I used the particle system and the duplication tools in 3D space after importing camera animation from a 3D tracking software to complete the shots.

I was able to produce hair animations using the particle system, as seen at this link, Hair Animation.  There was a shot that required a heavy matte painting of three people’s heads which were lifted on three poles. It has over 300 frames and the camera is pulling back from an extreme close up. They are supposed to be located outdoors and somehow we have to add 'live feeling' from the still image animation. I animated the individual strands of their mustaches, eyebrows, and hair utilizing the particle system in Fusion. I needed to make it look as if the hair was blowing around. It took less than two days.

Daniel Lee - Hair Animation Image The results were so quick and the clients loved them. They were amazed that the shots were completed well within time frame and well within the budget.

Q. What other compositing software platforms do you work with? What features in Fusion do you find attractive in comparison?

I have worked with Flame, Shake, Nuke, and Maya.

Fusion has technical aspects that are above the others, such as, the particle system in 2D/3D space, and 3D projection. I find Fusion an awesome software to do my post work.

Q. Do you make use of Fusion’s 3D environment and if so how?

Definitely, I usually do a 3D track (or someone else might do it for me), import it into Fusion with 3D geometries, project the matte painted image on the geometry, and comp it with FG elements.

In most live feature films, extreme camera movements are usually avoided and it helps compositors utilizing the projection solution within 2D apps onto some simple geometries without going back and forth between 3D artists and 2D artists. It has saved a tremendous amount of time and improved the final quality.

Fusion has been a great solution for that since it has introduced 3D work environments in Fusion 5. People are always amazed at the 2D to 3D capabilities of Fusion. I don’t think most artists realize what the software can do.

Q. What trends do you see emerging in visual Effects? How do you see the role of the VFX artist changing, and where do you see yourself in 10 years?

Technology changes everyday and so do the trends in VFX. Unfortunately, some of the artists and managers tend to ignore the benefits they would have if some of the 3D techniques can be used in a 2D application such as Fusion.

For instance, in order to make photo-realistic effects with 3D, almost every single 3D-rendered element has to be integrated into a live BG by a compositor. That is because 2D apps are much better in color correction. If a compositor can produce the 3D elements with a 2D app, she or he would be able to integrate them on the fly. This means you can save quite lot of time and resources.

Another benefit of 2D artists adopting the 3D solution is that the 2D artists can plan everything in a 2D-way-of-thinking and only use the 3D solution as it is needed. In other words, instead of worrying about modeling, texturing, and lighting, they would just simply make a photo-realistic image in Photoshop and project it onto a simple geometry. Because 2D artists tend to look at things through a camera view and don’t see the other sides of the object.

I guess no one can know how much merging will happen between 3D and 2D. The new trend, however, requires us to study both of the aspects, and if you do, you will be standing levels above other artists.
Make sure to check out the Reel Arts Studio website for more information on Daniel Lee and his work.
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