User Login | Reseller Access
Products | Plug-ins |Sales |Support |Downloads |News Events Community |Registration
Home » Community » Case Studies » Chad Ashley of Digital Kitchen - Creating the Opening Sequence for the Cartoon Network

Visit the Digital Kitchen website! Cartoon Network engaged Digital Kitchen to refresh the opening sequence for their Cinemedia pre-movie content. That's the stuff before the trailers before the movie. This piece would also help launch the network's latest rebrand.

We talked with Chad Ashley, Creative Lead/Head of 3D, at Digital Kitchen and creator of cgpov.com.

Q. What was your role on the project? How many artists were on your team?

I was the Director on the job but I also lead the post team and was the Technical Director on it as well. We had a total of eight artists on it over the course of the job.

Q. Could you supply a bit of background on how and when the project was started?

We were contacted by Cartoon Network in late April. They wanted us to help them design a new opening for their Cinemedia show that runs before movie previews in theaters. The client had a loose idea of what they wanted. They were about to launch a completely new identity and this would be a big part of that launch.

They have this great checker motif that kind of reminded us of old pairs of Van's shoes. We played off this look.

Q. Can you approximate the amount of shots you completed for the project? Why did you choose Fusion?

There were approximately 19 shots that needed FX of some kind. The entire piece was shot full green screen on RED. We chose Fusion because of its speed and its great RED workflow. We also knew there was going to be a ton of comping 3D renders and I've always loved Fusion for that type of work. Our file format of choice is EXR and Fusion handles those very well.

Q. What were some of the biggest challenges you faced? How did you overcome them and how did Fusion fit into the solution?

One of the biggest challenges on the project was that our Lead Compositor, Jeremy Stuart, didn't know Fusion at the beginning of the job. His primary tool of choice was After Effects, so he had literally a week to get up to speed on Fusion. I have a moderate level of experience with it myself and was able to help him learn it in no time. He and the rest of the team took to Fusion right away. They were all shocked at the interaction speed compared to After Effects.

Another challenge we had was the opening shot. It has this huge CG storefront that is lighting up the sidewalk and the talent. We had to figure out an easy way for the light from the store to hit our green screen talent and cast shadows on the CG sidewalk. We had done the camera move in 3d Max and so we just exported an FBX scene into Fusion. From there we put our talent on 3D planes and used 3D lights in Fusion to cast shadows onto the ground. It worked perfectly.

Q. What was the most rewarding part of the project?

The most rewarding part of the job was finishing on time and not having to sacrifice quality for the deadline. Fusion's speed in the 64bit version helped us finish shots quickly and allowed our artists time to tweak and put that final bit of love in every shot.

Q. Did you use Fusion's 3D environment on the sequence? How important is 3D compositing to how your team works?

3D Compositing is very important in our workflow. It's all about solving problems in ways that offer the path of least resistance. Why not re-use the camera and geo from 3D to help the comp. The ability to re-light EXRs via the Deep Pixel tools means that we don't have to go back to V-Ray to add rims and kickers to stuff. It's amazing.

Q. What are some of your favorite tools in Fusion and how do they help in production?

Our fave tools are:

1. CC - love the simplicity of it.
2. Our Custom Macro's we made - Vignettes, Color Corrections, etc.
3. 3D Env - FBX import
4. Vector Blur
5. Deep Pixel
6. Ultra-Keyer

Q. Can you give us a heads-up on what's next?

We've got some great jobs coming up but I can't really talk about them yet.

Q. Finally, what's your favorite beer?

Some days it's a Stella, others it's Fat Tire.
Click here to see a different side of Chad
Please visit the Digital Kitchen website for more information.
      © Copyright 1988-2010 eyeon Software | About Us | Contact Us | Careers | Privacy Policy