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Home » Products » Fusion » Fusion Interface
Fusion Interface



Fusion® is a full-featured, node-based compositing system.
Highly interactive utilizing multi core CPU's and GPUs.
Animation controlling all tool parameters via splines, and a Timeline to edit and adjust timing.
Real-time playback including stereo, with scratch audio.
Scripting engine to automate tasks and integrate into a studio pipeline.
Bin system for collaboration and workflow.

Fusion 6 | What is Fusion | 3D and Stereo | Features | Interface | Specifications
Interactive Features



· Fusion is interactive and provides live rendering output.
· Ram cache for instant playback of sequences.
· Local Disk cache to reduce network overhead.
· Stereo playback to multiple different display systems.
· Linear, Video linear and Log Color handling.
· 3D LUTs for Display calibration.
· A/B split wipe for viewing image differences.
· Image analyzation tools.
· Waveform, Vector, Histogram and other scopes.
· 3D OpenGL 3D views of scenes and models.
· Collaboration for studios big and small.
· Scripting system automates many tasks.
· Create Macros for in house specialization.
· Render management and queuing.

Node Based Flow



· Intuitive node-based flow representation.
· Easy branching of image processing.
· Open and work with multiple comps at once.
· Copy and paste tools within a flow.
· Copy and paste tools into other comps.
· Thumbnail tile images progress through flow.
· Group and collapse tools into sub-flow for better organization.
· Drag and drop footage into flow directly from file explorer.
· Add notes to any tool, or even the flow itself, as reminders or to assist with collaboration.
· View and edit your project in frames, timecode or feet+frames modes.

Timeline



· Non-linear timeline display for precise timing adjustments.
· Trim and position multiple clips simultaneously.
· Scrub audio and view waveform within timeline.
· Apply timeline filters to show elements of flow.
· Set guides, markers and snap-to points.
· View and edit animation splines within timeline.
· Enable spreadsheet-like display of animation parameters.

Spline Animation Control



· Display and edit multiple animation splines.
· Scale, shape and time stretch animation splines.
· Advanced looping options for ping-pong, relative and ‘x’ times.
· Set guides, markers and snap-to points.
· Enable display of keyframe markers as guides.
· Step-in and step-out keyframe stepping modes.
· Import and export to flexible array of text formats.
· Choose from Bezier or cubic splines for animation curves.
· Manually enter time value offsets and scaling for multiple selected keyframes.

Bins and Collaboration



· Easy access to Tools, Settings, Macros, Compositions and Footage.
· Keep all media resources close at hand or to improve the collaborative workflow.
· Bin server allows for collaborating and sharing.
· Supervisor and User login controls.
· Hierarchy Tree of folders to organize jobs and shots.
· Playback and Scrub clips.
· Drag and Drop clips, macros, settings and compositions.


Performance
· Completely multi-threaded to take full advantage of multiprocessor systems, with 100% performance boost per each CPU.
· Enhanced file streaming I/O greatly improves time to load images and sequences from disk, both over network and local drives.
· Render and interactive performance scalable with remote nodes.
· Automatic memory tuning to ensure most efficient use of memory.
· Designed to work efficiently with extremely large files, including 6K and larger.

Disk & Ram Caching Engine
Fusion provides a high degree of interactive and playback performance through the use of a powerful multiple tool memory (RAM) cache. This cache stores processed images from active tools in memory, ready for immediate playback and processing.

· Enables playback speeds of well over 30fps.
· Makes most efficient possible use of RAM.
· Cache manager work invisibly in background - no user intervention required.
· Multiple tools can simultaneously maintain their own cache.
· Images already in cache do not re-render.
· Cache the results of any node to disk as well as/instead of RAM.



Floating Point Processing
Floating point processing of color depth increases the accuracy of color correction and processing well beyond even 16 bit per channel - perfect for processing film.

· Out of range color values are preserved through color adjustments.
· All tools support floating point mode natively, never worry about clipping highlights.

Macro Tools
· Create your own custom re-usable and distributable ‘macro’ tools by combining several standard tools together.
· Select which controls and inputs are visible from each tool.
· Rename controls to suit the macro tool’s purpose.
· Set new defaults and control ranges for each control.
· Produce powerful macros to simplify common tasks.



Display
· Switch between a single large image display layout or side by side displays.
· Open unlimited floating display views.
· Neutral color scheme won’t interfere with color correction operations.
· Independent color LUT’s for each view compensate for color variations in monitors, or between VGA, video and film displays.

Concatenated Transformations
· Wherever possible, Fusion will combine multiple transformations together before applying to the layer, collecting transformations from adjacent tools and applying the entire transformation in a single pass.
· Significantly reduces processing time.
· Improve sharpness of resulting image.
· Allows elements moved offscreen to avoid clipping.

Color Depth Independent
· Footage of different color depths can be loaded and processed in their native color depth within a single flow, making the most efficient use of memory and processor resources.
· Seamlessly blend floating point, 64 bit and 32 bit images without concern.

Resolution Independent
· Mix and match footage of different resolutions, field orders, aspect ratios and formats within a single project.
· Render to multiple formats and resolutions in a single pass, with multiple saver nodes at any position in the flow process.
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