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Home » Products » Fusion 5 Teaser
Click here to read the official Press Release For those who haven't had a chance to see Fusion 5 in action yet, we have assembled a quick teaser, including screenshots and info about the new features coming for version 5.

This page is just a quick look at some of Fusion 5's major additions, and is not intended to include all of the features planned for the final release.

Fusion 5 Color Correction
Next in our series of overviews are some great examples featuring a few of the color enhancements coming to Fusion 5. Featured in this clip are: the new white balance tool, color match, color curves, instanced tools, the gamut conversion tool and working with images in 16 bit float. Click here  to view this video.
Fusion 5 3D Environment
This teaser will demonstrate all of the new 3D enhancements and environments that Fusion 5 brings to the compositing world. Featured in the clip are: 3D tracking, 3D text, camera paths, 3D particles, 3D lighting and much more. Click here  to view this video.
Fusion 5 Overview
Check out some of the new features coming with Fusion 5. Featured in these two introductory overview teasers are various new improvements and components to Fusion 5. Shared bins, tool icons, bins server functionality are among the various workflow improvements covered in these teaser clips. The overview is broken up into two parts; click here for part one  and click here for part two 
Demo Videos
Join on-staff Fusion artists as they demonstrate the power of Fusion. Featured in these online demos will be a complete overview of what’s new in Fusion 5, as well as Color & Treatments, Tracking & Matchmoving and Motion Graphics. In the meantime, check out our 3D particle suite that is integrated into a 3D scene utilizing full geometry, 3D cameras and lighting here. 
Masks & Polylines Teaser Video
Join our Senior Product Manager, Isaac Guenard, as he highlights some of the impressive changes to Masking, Polylines and Rotoscoping in the upcoming Fusion 5.
Quad View
The Fusion 5 3D environment provides the ability to see your scene from a variety of vantage points, including perspective and orthographic views, as well as through cameras and lights. You can adjust the position and orientation of any of your cameras or lights directly from the view.

You will also note that the OpenGL accelerated display view in Fusion 5 is easily capable of showing multiple transparencies within the 3D environment.
Macro Editor
Fusion's already powerful Macro editor now allows you to open, edit, and re-save previously created macros, making Macros an even more essential part of any composition or workflow.

In addition Macros are now stored in an ASCII file format meaning they can be opened, edited and modified in any text editor
White Balance
White Balance, one of Fusion 5's new Color tools, provides you with the ability to correct or tune the color composition of your shot. Choose different white balances for shadows, midtones, highlights for a finely tuned result.

You may have seen the footage here used in demonstrations of Fusion 4's Histogram Matching feature. White Balance gives us the ability to achieve the same stellar results we get from Histogram Matching, even when a reference plate is unavailable.
Remove Noise
Fusion 5 includes a powerful new noise removal tool, that can eliminate pesky grain and noise from your images. In the example provided, the left side has had the noise removal filter applied, while the right side contains the original grain and noise from the DV clip.
Bonus Features
We've provided this flow screenshot as a bonus. These two tools in the flow share a 'special' relation. While we won't specifically say what's so special about them we're sure you'll be able to figure it out. (This relation can also be seen in the flow screenshot provided below as well.)
Flow Improvements
The Fusion 5 flow has been subjected to many enhancements. Nodes in the flow can now use direct-connect pipes as an alternative to the orthographic connections in previous versions. A thumbnail 'flow navigator' which provides an easy way to navigate large compositions with minimal panning. A 'Find Tool' dialogue has also been added to assist in managing and finding specific tools in a large flow. Finally, masks are now visible as separate tools on the flow, making their connections to other nodes instantly obvious, and allowing a single mask to easily be used on multiple tools.

This screenshot shows a portion of the composition as it appears when viewed in a text editor. The composition is now saved as an ASCII file, making it possible to edit without having to open it in Fusion.

Those familiar with DFScript will notice that the syntax is basically just a series of nested tables. This makes it trivial to load and parse flows using our built in scripting language. You could alternately use any scripting language you want to manipulate Fusion.

Also, the saved project is no longer called a flow (*.flw), as it was in previous versions. The saved project is now referred to as a composition (*.comp). The flow editor in the interface is still referred to as the Flow. This makes it easier to distinguish between saved projects and the interface than it was previously.
OpenGL Implementation
The display views have been completely rewritten to become fully OpenGL accelerated. This was done to support the 3D environment introduced by Fusion 5. In addition to allowing you to move 2D image planes around in 3D, our 3D environment supports geometry, meaning that particles, text and basic shapes can exist in the same 3D environment as your images.

Our native camera will allow you to import camera paths from almost all 3D applications and trackers.
Masking Improvements and B-spline Addition
In this screenshot you can see a polyline consisting of two b-splines. One b-spline defines the inner curve, and the other defines the outer curve of the shape. This allows you to choose different degrees of softness at different points along the polyline. Polylines in Fusion 5 can be made of the 'normal' bezier curves, or b-splines. They can have a single shape, or inner/outer shapes. You can convert a single edged polyline into an inner/outer polyline curves. You can even have different numbers of points on the inner polyline than on the outer, or have one as a b-spline and the other as a bezier spline.

Stay tuned as there will be more teasers focusing on specific parts of Fusion 5 in the near future.

Isaac Guenard
Product Manager - eyeon Software
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