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Home » Techniques » Courseware Edition 2
The courseware material listed below are intended for use with Digital Fusion 4 and DFX + 4. eyeon Software has prepared over three hours of courseware material to accompany Fusion 5. If you ordered an upgrade you will automatically be notified by email when the courseware is posted to this website. We currently expect the videos to be available for download shortly.

Courseware Edition 2 is a compilation of direct interface captures that follow the action of our artist through a highlighted cursor. The tutorials include an introduction section defining preferences, workflow and interface navigation. The following chapters cover keying, expressions, tracking, particles, color correction, effects masks and animation. These tutorials touch on more advanced techniques then those discussed in Edition 1.
Questions? 
Check out our FAQ page for answers to commonly asked questions about Edition 2 including how to request a DVD-ROM version of these materials.
Footage? 
To download all of the footage used in these tutorials click here. Links to the footage are also available on each videos specific page.
All Inclusive Download (Individual Video downloads available below.)
 Download all Courseware Edition 2 Videos and Additional Materials here
(508.9 Mb - zipped - Right-Click/Save As)
Download the Readme file for these materials
 Download Flow File Updates Only here
These updates include improvements made to the originally distributed flows.
(60 Kb - zipped - Right-Click/Save As)
Download the Readme file for these materials
Please note that individual downloads for each tutorial are available in the selections below for those who don't want to download the large, all inclusive file. For a BitTorrent version of these materials please contact us.
Section 1: Introduction and Interface Navigation
The Introduction and Interface Navigation series is a collection of 5 introductory tutorials that will help those who are new to Digital Fusion familiarize themselves with the interface. These tutorials cover such topics as tool addition, bin creation, loading footage, tool parameter manipulation, interface preferences and finally, building a functional flow.
Introduction 1: Setting up the interface, and describing the DF workflow options.
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Introduction 2: Adding footage and tools to the flow area and utilizing the Bins.
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Introduction 3: Manipulating tool parameters, loader functions and view set up.
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Introduction 4: Setting artist preferences and addressing global settings.
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Introduction 5: Making a functional flow, loading footage and rendering options.
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Section 2: Effects Masks
The Effects Masks series discuss the essential process of masking in Digital Fusion. Masking, in a nutshell, is a process that allows you to limit the parameters of a tool to a specific region. Follow our artist as he creates effects masks of various shapes and sizes and explains how to manipulate individual points, entire mask regions, the finer points of interaction between multiple masks and much more.
Effects Masks 1: Spline mask creation and point manipulation.
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Effects Masks 2: How to manage multi masks and masks interaction.
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Effects Masks 3: Bitmap masks, advanced masking with color correction node.
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Section 3: Keyframing and Animation
Now that you can build a flow and manipulate content within that flow, learn how to animate the parameters of the tools within your project for professional effects and custom content. The Keyframing and Animation tutorials explain the process of animating keyframes over time, animating tool controls and manipulating keyframes via DF’s animation editors.
Keyframing: Setting keyframes and animating tool parameters.
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Section 4: Color Correction
Color Correction is an essential process to any artist, and one of the core functions of a compositing application. Follow our artist as he outlines the operations, features and benefits of the advanced color correction node in Digital Fusion. Everything from histogram manipulation to color matching is discussed and most tool parameters defined.
Color Correction: Color matching functions and channel manipulation.
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Section 5: Particle Suite
Digital Fusion’s particle suite is the most advanced native particle generator available for any software-only compositing application. The diversity of tools coupled with the available wind, turbulence and force tools to name a few, offer unlimited flexibility for creating effects such as fire, smoke and water. In these particle tutorials, our artist creates two simple particle flows for quickly generating snow and rain.
Particles 1: How to create a basic particle flow using multiple Pnodes.
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Particles 2: How to create particle snow.
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Particles 3: Applying particle snow to a background sequence.
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Particles 4: Changing the particle snow to rain and the background to match.
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Section 6: Keying
Digital Fusion has multiple native keyers, each performing a slightly different function. Understanding when to use a certain keyer or keying function is fundamental to an artist’s efficiency and ultimately their effectiveness. These keying tutorials breakdown such processes as pulling a blue screen key in DF’s Ultra Keyer, using garbage mattes and matte controls to help integrate a subject into a scene and chroma keying elements for use with effects masks.
Keying 1: Pulling a blue screen key in DF’s Ultra Keyer.
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Keying 2: Using a chroma key as a bitmap mask for color correction.
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Section 7: Tracking and Stabilizing
Digital Fusion's tracking tools have been redesigned to incorporate all the necessary tracking, stabilizing and corner positioning functionality into one tool. Tracking plays a vital role in contemporary compositing, and is a powerful addition to any artist’s toolset. The tracking tutorials cover topics including single and multiple point tracks, applying tracking data to other nodes and finally stabilizing and unstabilizing footage.
Tracking 1: Single point tracking and tracker tool parameters.
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Tracking 2: Multiple point tracking and match-moving.
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Section 8: Expressions
Expressions are a function within Digital Fusion that allows the artist to link parameters via a mathematical equation. This is another way of representing the desired characteristics of a flow or effect. Our artist develops a unique text animation linking various parameters via an expression to outline the power and usefulness of this important feature, while defining and navigating the parameters within the expression control area.
Expressions: Text animation via expression equation.
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Courseware Footage Acknowledgements

We would like to thank Eddie Robinson of Ill Fated Inc. for providing all of the CG footage used in these videos. We would also like to thank Mark Breakspear and Rainmaker Vancouver for supplying the 'Bison' keying footage. For more information on the footage used in this Courseware please click here 
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