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"...All composited and revised dozens of times, EDL automated Shot break down and naming, versioning and project management. Couldn't of been done
without Fusion scripting, period! They were so %#$# blown away that we did 250 fx shots in 3 weeks with fusion!! They (clients) couldn't believe it.
Mick Jagger's "Visions of Paradise" was the first time we used scripting and now we are hooked! Thanks again eyeon!"
Rony Soussan
Managing Partner
Realm Productions Inc.
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When Fusion was moved from the DOS environment to Windows, a Graphical User Interface (GUI) replaced the assorted array of batch files
and QBasic scripts which composed Fusion’s only interface.
Adding a GUI made working with images fantastically easier, and the visual feedback it provided placed the power directly in the hands of the artist.
A mastery of code was no longer required to use the software.
The GUI opened a lot of doors for artists who needed inexpensive yet powerful solutions, but it silently removed one of the best features the software
had to offer – batch processing of repetitive, tedious tasks.
eyeon Software is pleased to announce that the best of the GUI and command line worlds will be available very shortly. DF Script unleashes the
power of full command line text based scripting for Fusion, without removing any of the functionality available through the GUI. Now you CAN have
your cake and eat it too.
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Imagine a project with 250 individual shots of different lengths. They all need the same color correction applied to fix a problem with the camera.
You could manually create each flow, changing the filenames in the loaders and saver, and setting the render range up before queuing the flow up
to render. It probably wouldn’t take much more than a day or two….
Or you could spend half an hour writing a script that just does it automatically. No chance of human error with filenames, no forgetting to set the
render range before saving the flow, and you don’t waste your entire day working on something a well behaved monkey could easily be trained to do.
Two weeks after you complete the project, the client brings it back – requesting a minor change (it’s only minor to the client). You restore the
footage, but you have to use a different set of drives. Now you have 250 flows, all pointing to footage which has since moved. A very simple script
changes the paths used in all of your flows automatically in under a minute.
Your next project involves rotoscoping 10,000 frames at 2K Cineon film resolution. The footage is all stored on a remote fileserver, and your network
has definitely seen faster days. Stepping through the frames is more like wading through molasses. Overnight you run a script that makes lower
resolution copies locally, so you can get to work.
Your team of 3D Animators renders every scene in your next shot out to 10 different layers – at your request. Every morning the materials from the
previous night's render needs to be combined by the layout department and rendered out to a Digital Disk Recorder so you can play back the dailies
for your director. Or, your 3D Render Manager could simply trigger a script as each scene is completed which automatically assembles the flow,
composites the elements, and renders the output to your DDR so it's sitting and waiting for review when you get to work.
Any one of the above scenarios will take your production pipeline to new levels of efficiency. And that’s hardly an exhaustive list of
possibilities…..There are an infinite number of problems – you need something that can provide an infinite number of solutions. You need DF Script.
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